Unreal Tournament

Unreal Tournament 2004 The demo of Unreal Tournament 2004 was released for Mac and so this presented an ideal opportunity for testing the G5… Onslaught is the preferred level so far as it presents more than the simple Deathmatch. Teams have bases to defend, as in a Capture the Flag game, but then there are nodes in the landscape that can be controlled by either team. To attack the other team’s base you must have control of connected nodes between you and the opposition. Very good.

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